MAC AUDIO CUE PLAYBACK GUIDE

Run sound effects and music cueson a Mac.

Prepare and trigger the right sound at the right moment in theatre, live events, ceremonies, exhibitions, and streams. This guide covers media preparation, the next cue, long music beds, show-section changes, and routing to audio hardware.

WJ Sound Pon Version 1.2.3 with Scene Memory and two A/B audio cue decks
WJ Sound Pon 1.2.3 keeps Scene Memory, single-shot audio cues, and music playback visible in one interface.

A CUE-BASED WORKFLOW

Audio cue playback follows the running order.

Sound effects and music are prepared before the show, then played from cues in response to the script, stage manager, host, or production call. Unlike a normal playlist, live operation needs a clear next cue and a way to keep the current bed playing while the next sound waits.

Sound effects

Trigger dialogue effects, entrances, awards, transitions, and other single sounds from the beginning.

Stings and jingles

Mark sections of a stream, ceremony, conference, or live show with short, repeatable cues.

Music beds

Run walk-in, holding, or changeover music separately and loop it when timing is uncertain.

Show sections

Use Scene Memory to switch the standby A-deck cue list for each act, session, or segment.

STEP-BY-STEP WORKFLOW

From media preparation to show operation.

This order keeps the operator focused on cue state and recovery, not only filenames.

  1. Organize the actual show audio

    Separate effects, stings, walk-in music, and changeover tracks by show section. Check leading silence, start/end points, loudness differences, and file duration.

  2. Add single-shot cues to Deck A

    Arrange effects and stings in running order. WJ Sound Pon can insert audio at the beginning, between existing cues, or at the end of the list.

  3. Add long music tracks to Deck B

    Operate music independently from Deck A effects. The selected B-deck track can repeat when holding time is not fixed.

  4. Choose NEXT, LOOP, and Fade Stop behavior

    Decide whether the current cue loops while the next cue waits, and whether a fade stop should leave the following cue in READY.

  5. Rehearse through the real audio path

    Connect the production audio interface or console. Confirm A/B devices, channels, gain, stop controls, and the operator’s recovery sequence.

WJ Sound Pon with LOOP enabled and the next cue highlighted in orange

LOOP + NEXT

Keep the current music running while the next cue waits.

With LOOP and NEXT enabled together, the current cue repeats while the following cue remains visible in orange. The operator can wait for the production call, then start the prepared cue with Play or Return.

  • Current and next cues remain visually distinct
  • Normal Stop and Fade Stop leave different standby states
  • Remaining time, position, and stereo levels stay visible
WJ Sound Pon audio routing settings for separate A and B deck outputs

A/B OUTPUT ROUTING

Send effects and music to separate outputs.

Compatible external audio hardware can provide different devices or channels for Deck A and Deck B—for example, A on USB 1/2 and B on USB 3/4.

WAVE JAM has verified independent stereo A/B routing over USB with a Yamaha DM3. Always test the exact hardware, driver, USB cable, and macOS combination planned for the show.

See the Yamaha DM3 field test →

PRE-SHOW CHECKLIST

Check more than basic playback.

A production-ready test includes how audio stops, what remains selected, and what the operator does next.

  • All source files are saved with the project and still load after Save As
  • Start and end points remove unintended silence without cutting wanted audio
  • Effects and music levels are balanced with headroom at the console
  • A/B devices and output channels match the venue signal plan
  • Looping cues pass through several boundaries without an unintended stop
  • Play, Pause, Stop, Fade Stop, Escape, and Return responsibilities are understood
  • Changing Scene Memory leaves the currently playing audio uninterrupted
  • Notifications, power, sleep behavior, and backup audio are covered in the show plan
Compatibility: WJ Sound Pon 1.2.3 supports Apple Silicon and Intel Macs running macOS 13 or later. The license Mac ID no longer depends on Wi-Fi or the Mac hostname. Multi-channel output requires audio hardware and drivers recognized by macOS. Use the 3-month Trial with the production Mac, media, and audio system before purchasing.

RELATED GUIDES

Continue with the relevant workflow.

3-MONTH FREE TRIAL

Test with your Mac and audio hardware.

Load production media and verify A/B output routing, cue transitions, and recovery controls before purchasing.